This world had reefs and really tall trees.
Once FTB started up and a new world of Epsilon was created, as usual, the game placed me in a sandy area next to a vast ocean. It always left me with the impression I was a man lost at sea from civilization. Perhaps if Minecraft had a backstory, it would involve a person who is a victim of a horrible boating accident.
Anyway, my first impression of this world was this new un-vanilla-like scenery. In the ocean, there was a reef. Looking to the vast land in front of me, there were many hills and colorful trees. I knew this wasn’t going to be easy settling in. Exploring this foreign world is going to be quite a feat.
I wanted to set the difficulty on peaceful so I can just focus on the resources, but doing so removes the need for food to fill my hunger. I don’t want that, so I’ll have to face monsters in my quest for the grand vision.
There is an overwhelming amount of options and information to soak in. Once I found out how steep the climb is to gain technology, I ultimately decided to focus on the basics first: Build up the agricultural and mineral industries. No modern society can exist without those simple foundations.
On top of that, in the beginning of the game, I had a couple books in my inventory that seemed to contain useful information I might use later—unfortunately, it lost them in my early exploration efforts to a strange wind vortex that killed me and ate the books. I later found out it was called a hungry node and proceeded to destroy it because I didn’t like how it was destroying the surrounding terrain.
Nonetheless, after much research on the wiki, I decided on the tools and machines from the mod, Immersive Engineering, is a good start to go with once the foundations are set.
Right now, I’m just hunting down a good cavern to establish a mine. This land is surprisingly scarce with surface cavern entrances. The two I discovered were short and led to dead ends. I might have to drill down.
Wood is obviously not a problem. Livestock isn’t either; since there are several kinds nearby. Sand and rubber might be. Iron will be.
I set up my first shelter and farm in the same manner as I did on Delta. I also set up a grind stone to double my ore quantity. Furthermore, I was able to obtain many seeds from the wild grasses on the forest floor. One interesting crop was the industrial hemp. That’s how I discovered Immersive Engineering—though researching the uses for that hemp.
The climb so far is very slow, but I’m seeing visible progress. With a farm and a suitable house built I’m looking to build a ranch for cattle and a location to erect a mine. Above all, nothing else matters until I have that mine!
Anyway, my first impression of this world was this new un-vanilla-like scenery. In the ocean, there was a reef. Looking to the vast land in front of me, there were many hills and colorful trees. I knew this wasn’t going to be easy settling in. Exploring this foreign world is going to be quite a feat.
I wanted to set the difficulty on peaceful so I can just focus on the resources, but doing so removes the need for food to fill my hunger. I don’t want that, so I’ll have to face monsters in my quest for the grand vision.
There is an overwhelming amount of options and information to soak in. Once I found out how steep the climb is to gain technology, I ultimately decided to focus on the basics first: Build up the agricultural and mineral industries. No modern society can exist without those simple foundations.
On top of that, in the beginning of the game, I had a couple books in my inventory that seemed to contain useful information I might use later—unfortunately, it lost them in my early exploration efforts to a strange wind vortex that killed me and ate the books. I later found out it was called a hungry node and proceeded to destroy it because I didn’t like how it was destroying the surrounding terrain.
Nonetheless, after much research on the wiki, I decided on the tools and machines from the mod, Immersive Engineering, is a good start to go with once the foundations are set.
Right now, I’m just hunting down a good cavern to establish a mine. This land is surprisingly scarce with surface cavern entrances. The two I discovered were short and led to dead ends. I might have to drill down.
Wood is obviously not a problem. Livestock isn’t either; since there are several kinds nearby. Sand and rubber might be. Iron will be.
I set up my first shelter and farm in the same manner as I did on Delta. I also set up a grind stone to double my ore quantity. Furthermore, I was able to obtain many seeds from the wild grasses on the forest floor. One interesting crop was the industrial hemp. That’s how I discovered Immersive Engineering—though researching the uses for that hemp.
The climb so far is very slow, but I’m seeing visible progress. With a farm and a suitable house built I’m looking to build a ranch for cattle and a location to erect a mine. Above all, nothing else matters until I have that mine!
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